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Eastern role-playing video games are role-playing video games (RPGs) developed in East Asia.

Most Eastern role-playing games are Japanese role-playing games (JRPGs), developed in Japan.

Also in 1984, The Black Onyx, developed by Bullet-Proof Software, led by Henk Rogers, was released on the PC-8801 in Japan.

It became one of the best-selling computer games at the time and was voted Game of the Year by Login, the largest Japanese computer game magazine at the time.

and Kogado Studio's MSX game Cosmic Soldier, which introduced an early dialogue conversation system, where the player can recruit allies by talking to them, choose whether to kill or spare an enemy, and engage enemies in conversation, similar to the later more famous Megami Tensei.

The late 1980s to early 1990s is considered the golden age of Japanese computer gaming, which would flourish until its decline around the mid-1990s, as consoles eventually dominated the Japanese market.

A rivalry developed between the three games, with Dragon Slayer and Hydlide continuing their rivalry through subsequent sequels.

It also added several innovations to the action RPG subgenre, including the ability to switch between attack mode and defense mode, quick save and load options which can be done at any moment of the game through the use of passwords as the primary back-up, and the introduction of a health regeneration mechanic where health and magic slowly regenerate when standing still, a feature also used in Falcom's Ys series from 1987 onwards.

While its RPG elements were limited, lacking traditional statistical or leveling systems, the game featured real-time combat with a gun, bringing it close to the action RPG formula that Falcom would later be known for.

The game's desert island overworld also featured a day-night cycle, non-player characters the player could attack or converse with, and the need to survive by finding and consuming rations to restore hit points lost with each normal action. While the RPG elements in Druaga were very subtle, its success in Japan inspired the near-simultaneous development of three early action role-playing games, combining Druagas real-time hack-and-slash gameplay with stronger RPG mechanics, all released in late 1984: Dragon Slayer, Courageous Perseus, and Hydlide.

The fifth Dragon Slayer title, Sorcerian, was also released in 1987.

It was a party-based action RPG, with the player controlling a party of four characters at the same time in a side-scrolling view.

A notable Japanese computer RPG from around this time was Wi BArm, the earliest known RPG to feature 3D polygonal graphics.

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